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Nuclear Blaze review – This Week In Video Games

  • James Gussie
  • October 28, 2021
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Nuclear Blaze is a brand new game that combines the genres of FPS, racing and adventure. It promises to be both an exciting journey with loads of explosions as well as quite challenging for players who want something more than just running around shooting people in classic first-person shooter games.

This Week In Video Games is a weekly rundown of the most important happenings in video game news. From new releases to industry announcements, This Week In Video Games covers it all.Nuclear Blaze is the first ever full-length video game with a story based on what actually happened in Chernobyl. It currently sits at #13 on Steam’s top seller list and I’m here to review it!Nuclear Blaze review – This Week In Video Games is a game that has been on the market for less than a week, but it’s already one of the most popular games right now. Read more in detail here: most popular game right now.

Nuclear Blaze is a new 2D puzzle platformer developed by one of the Dead Cells designers. You take on the job of a Fireman, and you’re tasked with putting out a large fire in an abandoned warehouse. This was a pleasant surprise for me; it appeared out of nowhere and was a lot of fun.

You begin the game on a helicopter, gazing down on the catastrophe that has occurred. The enormity of what has occurred is not immediately apparent; nuclear alerts are only discovered deep into the first level. You get out of the helicopter and spend the first few minutes studying the fundamentals of putting out flames by spraying water on them. At initially, you can only move left and right with the firehose, but as you gain experience, additional talents like as a dodge roll and aiming the hose in other directions become available. It’s also a good thing since the fire is blazing fiercely, and walls are collapsing in every area you enter, there’s a backdraft forming behind locked doors, and danger lurks around every turn.

Sébastien Benard, a member of the Motion Twin team behind the blockbuster indie hit Dead Cells, produced Nuclear Blaze. When you first start playing Nuclear Blaze, you’ll notice that the controls are tight, the pixel graphics is beautiful, and you can feel the experience in excellent gameplay. You play as one of a group of firefighters, but you go out on your own to investigate the fire in a derelict old warehouse. Your colleagues are tackling the fire outside at first, but you decide to examine farther inside the structure.

The firehose, as well as the water replenishment, are two key mechanics in Nuclear Blaze. You only have a set quantity of water, and you’ll notice refill stations every now and then, which you must stand close to replenish your water. This implies you must be cautious about how much water you use to put out flames; otherwise, you will run out of water soon, and the fire will swiftly overcome you and kill you. It’s a game where you’ll die a lot, but it’s also one of the game’s key teaching aspects, akin to Celeste or other similar games.

Nuclear Blaze is a game in which you must solve a sequence of riddles. When you first enter a room, it will be black, and you must navigate your way through it by locating keys or other artifacts to unlock doors or crossing flame-licked passages to get to the other side. There are other objectives thrown in to keep you from getting too comfy, such as a timed countdown where you must switch off a few reactors in a room before you may leave. In most cases, you won’t be able to open a door until all of the flames has been extinguished, so be sure you’re putting out the fire as you go.

You’re continuously communicating with Control, and they’re sending you information about the fire, and you’re reporting your findings back to them. It’s a clever method of telling the narrative, and it adds to the drama, particularly when you start to see the nuclear warning signals. As you get further into the levels, communication becomes more difficult due to the lack of radio signals. There’s additional world-building here as well, with letters left behind that give you a fair feel of who was at the facility before the fire broke out.

Nuclear Blaze has no sophisticated equipment or RPG concepts; the game’s goals are straightforward, but the gameplay is anything from straightforward. It may have been produced by a member of the Dead Cells team, but the similarities stop there. Your mission is straightforward: fight the fire, extinguish it, and complete the riddles as rapidly as possible while avoiding death.

Nuclear Blaze’s imagery is fantastic; I like pixel art, and the landscapes contribute to the game’s tense atmosphere. The audio is straightforward and straightforward, yet the music deserves special mention. The soundtrack propels you ahead with a pleasant tempo that complements the task of putting out the fire.

The fire effects are intriguing here, especially when you think you’ve put out the fire but it suddenly begins blazing away again; it’s a fairly realistic picture of a burning structure. When things start to heat up, there’s a red, orange, and yellow haze on the screen, which adds to the sensation of danger. When the ceiling falls in throughout the game, it forces you to sit up straight in your chair and pay attention.

Nuclear Blaze has a limited scope, but it’s a well executed game. It understands precisely what it wants to be, and you can get to the point in a matter of minutes. Its beginnings as a gamejam game can be seen in the gameplay, which is straightforward and puts you right into the action. For what it is, I liked the game. It’s not something I’ll devote 100 hours to, but not every game has to be like that. There are no stuff, upgrade routes, or skill trees in this game, just a firefighter attempting to put out a hazardous fire. I’d suggest giving Nuclear Blaze a try; it’s entertaining, and the puzzles may be challenging at times, so it’s not for the faint of heart.

Thank you to the developers for supplying me with a review copy of the game.

Deepnight Games is the creator of this game. Deepnight Games is the publisher. Platforms: Personal Computer The film will be released on October 18th, 2021.

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