With the release of 11.2, Vulkar was removed from game and replaced with a new build that is more efficient in single target damage and provides greater sustain for players. In this guide I will go over how to optimally gear yourself up as a Vulkari in 2021!
Vulkar is a popular build for beginners. It uses the wraith to get around and has great defenses. The guide includes builds, gear, skill tree and more.
The Vulkar is one of the first sniper guns that any Tenno will see in the game; you will see this sniper rifle for the first time while fighting Grinner Ballistas and the Grineer warden.
It’s a mastery 3 weapon that mainly does impact damage and has a very high status chance for a weapon of its sort.
It’s quite simple to find, since all a player needs to do is go to the market and buy its blueprint; alternatively, it’s part of the prize pool for completing the Mars to Ceres Junction.
Although, due to the fact that this is a new player weapon, I would advocate utilizing other snipers once you get them, since this isn’t the ideal weapon to use in the late game.
However, if you truly want to push this weapon to its limits, there are several constructions that work. Some are more beginner-friendly, while others are a little more dubious, but they get the job done.
This weapon primarily does contact damage, but it also has a high status chance and good ammunition efficiency, resulting in practically every shot staggering the enemy.
While the Vulkar isn’t my first choice for high-level missions such as level 70+ or arbitrations, it may still be employed effectively since there are various builds and Warframes that compensate for its shortcomings.
Where can I find Vulkar and how can I get him?
The Vulkar can be readily obtained from the market, but it may also be obtained by completing the Mars to Ceres Junction.
This weapon will not be simple to manufacture for a beginner player!
To collect the Circuits, you’ll have to combat robotic foes. The salvage may be found on ceres, while morphics and plastids will be the most challenging.
Plastids typically drop from infected foes, and you’ll have to kill a lot of them to collect them. Morphics may be found in a variety of areas, but the odds are slim.
However, as you go across the star chart, you’ll see that morphics may be discovered in places like Mercury, Mars, Phobos, Europa, and Pluto.
- Venus, Ceres, and the Kuva Fortress all have circuits.
- Mars, Jupiter, and Sedna all have salvage.
- Phobos, Saturn, Uranus, Pluto, and Eris all have plastids.
The Vulkar, like many starting weapons, offers a number of benefits but is outclassed by weapons that provide more overall damage; yet, it is still a well-rounded and balanced weapon.
As previously established, the Vulkar has a high impact damage rating, which makes it strong against shields and, as a result, good against the corpus.
It has minimal recoil, making it easier to knock down many enemies in rapid succession. The period between combos is also rather lengthy, so the more rounds you can fire in a row, the more damage you can deal.
It has a high critical chance and a high status, which means that every shot you fire at an enemy will cause them to stagger due to the combination of high-status chance and high impact damage.
The Vulkar also has a built-in punch through of 1 meter, allowing it to pass through most foes.
It also has two unique modifications for it, one of which enhances head shot damage by 105 percent and decreases body shot damage by 45 percent.
While you’re zoomed in, the other mod increases the damage.
The Vulkar, like other starting weapons, has flaws and drawbacks. It works OK as long as the adversaries are low level, but as the foes get more powerful, the Vulkar becomes less trustworthy.
The first problem is that it has low puncture and slash damage, both of which are important for armour and health, which is what the Grineer and the Infested rely on.
The second is that as the distance between the target and the sniper rifle increases, the damage decreases, which is not ideal for a sniper rifle. The most serious flaw is its sluggish reload speed of 3 seconds, which is very lengthy in a game like Warframe.
Even while the weapon is fantastic when zoomed in, the aim is terrible when not zoomed in, and I would normally advise against using it.
Because of the sniper ammo pool, you will frequently run out of ammo, and the mod that makes it do more damage based on its zoom will cause your screen to shake because the more kills you get, the more a shock wave effect will be released, which will do more damage to enemies but will also throw off your aim.
Vulkar’s Best Builds
Let’s take a look at some of the top Vulkar builds.
Status as a novice Vulkar Construction (0 Forma)
If you want to run a status build on the Vulkar, this is the build I would suggest for beginning players since it is 0 forma and doesn’t need a lot of resources.
Simple quests in the Plains of Eidolon may be used to get items like as vigilante Armaments.
Once you have access to stronger modifications, I would recommend investing in them.
Vulkar Build is at advanced stage (6 Forma)
This is a more sophisticated variant of the Vulkar’s previous status construct.
You’ll always receive the corrosive effect and stunned foes with this build, as well as the Vulkar-specific mod precise aim.
If it’s a head shot, the damage is raised by 105 percent, while the damage from a body shot is reduced by 45 percent.
That is to say, it will perform very well in stealth missions, and if you don’t like it, you can swap it out for the heat status mod.
Vulkar Build’s Endgame Status (6 Forma)
While not totally suggested, this build employs the galvanized version of the split chamber and rifle Aptitude for end-game runs. It should be noted, however, that this build is rather costly in terms of form and mods, and will take a long time to complete.
Vulkar Vulkar Vulkar Vulkar Vulkar Vulkar Vulkar (7 Forma)
This is the endgame Crit Vulkar build I would suggest; it costs more than the Status construct but does the same amount of damage.
Although the reason there isn’t a lesser version is because getting highly costly mods like vital sense or critical delay, which a new player won’t have access to, is required to make the crit version of this construct worthwhile.
However, with this build, you have a crit chance of 124 percent, which may be increased even more with frames like harrow.
It does depend on you regularly getting headshots, which might be a problem in a high-level defense mission, but it should be acceptable in high-level espionage operations.
Watch This Video-
The “black vulkar base map” is a guide for the Vulkar (Guide & Best Builds) 2021. The map has been updated with new information and builds on January 1, 2019.
Frequently Asked Questions
Is the Vulkar any good?
A: The Vulkar is an effective, yet high-risk weapon with a slow recharge rate. Its heavy weight may be too much for younger players to handle effectively in the heat of battle.
Is Vulkar Wraith good?
A: Vulkar Wraith is a character in Star Wars. He was a member of the Spectres, an elite group of Rebels who served as generals and spies during the Galactic Civil War.
Is the Vulkar a sniper?
A: Yes, the Vulkar rifle is an assault weapon with a scope. Its primary use is to take down enemies quickly at range.
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